Rigs of rods monster jam realistic physics
![rigs of rods monster jam realistic physics rigs of rods monster jam realistic physics](https://i.ytimg.com/vi/k7vqQdo6FvM/maxresdefault.jpg)
Now I don't know the right shock configurations, nor do I have proper knowledge of the game engine, but if there was a way to make the shocks softer or "less bouncy" by default that could provide a more realistic driving experience.Ĭenter Of Gravity Adjustment - Ok this is another idea that I'm not sure of based off of my lack of knowledge of the physics engine, but I think this should be fixed. Same goes for swaybars.īetter Adjusted Default Suspension - On pretty routine jumps or jumps with medium-larger air, the trucks like to bounce a lot and kinda go all over the place, leading to a plethora of driving instability after landing.
![rigs of rods monster jam realistic physics rigs of rods monster jam realistic physics](https://i.ytimg.com/vi/ceT5g1Ld7VU/maxresdefault.jpg)
The shocks and swaybars are pretty forgiving too, but with stuff like Metal Mulisha at WF15 and all the insane air, the shocks hold up well and break on realistic angles (if that makes sense). This might just be personal preference because I enjoy the breakable aspect of the trucks, but your truck can hit at some wildly violent angles and not a single one breaks. Slightly weaker forelinks - I know this is also difficult because it involves direct adjustment to the j-beam, but I think this might provide more realism to the strength of these trucks. However I'm throwing this out there to see if maybe its possible. Spitfire/Dragons Breath (2010?)/Sting (Custom Vette Body) - Now, I know another forum said a War Wizard body would be very difficult and I'm sure this is no different. Would be really cool to see the possibilities with this body Monster Mutt - A classic Monster Jam truck debuting in 2003, I mean what's not to like about the Mercury Mutt body that was around 03-15? Would be interesting for onboard cams too.īlacksmith/Captains Curse (1941 Willys iirc?) - Another classic for sure: beautiful looking hood, and a thin-looking truck bed to give it that rat-rod look.
![rigs of rods monster jam realistic physics rigs of rods monster jam realistic physics](https://cdn.download-free-games.com/cf/images/nfe/title/rigs_of_rods.jpg)
Hot Wheels Firestorm - Not too far off from the standard pickup, just some extra details like the spoiler and the roof scoops (also the other versions of this truck are fantastic) (NOTE: this is coming from someone who just started playing BeamNG.drive after playing Rigs of Rods for 11 years, I do not know much about BeamNG.) I also was brainstorming some ideas for the CRD itself, I just thought it'd be helpful to provide a short list of ideas and my thoughts on why it should be in the game, in a fundamental and difficulty based perspective. I definitely want to see more new body styles, it would help cover opportunities to customize for sure. I hope I can connect well with all of you guys and I hope I can even become a creator and a contributing member to this forum:) I've read on old forums about unreleased/removed tracks (hence my annoying World Finals 4-6 Request in the forum), and generally enjoy doing realistic monster truck gameplay in BeamNG. I'm a little new to the community but its very reassuring seeing some Sim-Monsters veterans on here.
RIGS OF RODS MONSTER JAM REALISTIC PHYSICS MODS
Sooooo, I saved up some money and bought the game, downloaded as many mods as I can and I'm having a great time.
![rigs of rods monster jam realistic physics rigs of rods monster jam realistic physics](https://img.itch.zone/aW1nLzE3NDg5OTEucG5n/original/0WmPZh.png)
Soon enough recently I found this website and found my school laptop could handle BeamNG.drive. I found BeamNG on youtube around its early access release and I eventually just kept following it until there was well established monster jam mods. I only uploaded one file on sim-monsters and it was these very bad custom repaints of Backwards Bob and Barbarian. I've been watching monster jam since 2005 (when I was 6) I've played Rigs Of Rods since the release of 0.37.126, and I've been a member of Sim-Monsters since 2011. I used to be on Sim-Monsters as WarWizard. Hey members of the Beam-Monsters community, I'm WarWizardMonster.